Grounded patch update 0.3.1 Out now

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Image Credit : Gnarly Guides

Grounded is so much delivering on its promise of a new content up-date every month, using the September content up-date dropping last week having a flurry of new features and more content with regard to players invested in the Early Access and Game Preview to check out. Right now a new up-date, patch 0.3.1 is obtainable to hopefully resolve some of the known issues and bugs introduced in the recent content material update. You can check away the changelog with regard to the new plot update below, or see the modify logs for almost all previous update.

The 0.3.1 patch update with regard to Grounded includes:

Major issues

Fixed crash when putting grid-based buildings (Walls, Foundations, etc. )

Improved reliability of friend search in the server browser

Game

Fixed issue with conversations not causing properly

Hedge area art shine

Added impact VFX with regard to Ice Cap mints and webbed door

Web sacs shake when hit

Made sticky webs simpler to hit while webbed

The teens will certainly sometimes verbally show their excitement when utilizing a zipline

Fixed sturdiness not randomizing between which armor piece gets deducted from when hit

Wildlife

Fixed Solider ants red eyes not appearing when angry

Removing “venom” from Orb Weaver loot

Items or equipment / sources

Fixed issue with Dew Drops on Dew Collectors spawning on the floor

Reverting the change, with regard to now, to secure containers to one gamer at a time because it was leading to containers to stay permanently locked sometimes

UI

Potential fix for duplicate arrows being displayed on bows for clients

Disabling web display effect that gets applied when players are caught within sticky webs

Repair for screen results getting stuck or even not appearing regarding clients Source : Windows Central